uh oh
Started learning gamemaker! It's much easier to pick up than Godot in my opinion, could never wrap my head around that. also my brother knows a bit about gamemaker which helps
I've also made updated character sprites
Haven't made updated ones for the mage yet, focusing on getting it to work. also i fully expect i'll change these again in the future, i just couldn't stand looking at really ugly placeholder sprites during testing
ive also been working on dialogue (select here for the wonderful life-saving resource im using) but im so tired so some of it isnt working probably because of a tired mistake im really tired
morning update: it was a tired mistake. syntaxxxxxx
ive got everything working now and i understand every part of this dialogue system that i'll need (there's some features i dont want to use), the only problem is trying to pause the player's animation or set it back to the idle of the corresponding direction when a dialogue is happening
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